Devlogs
Patch 3.0.2
Patch 3.0.2
I'd like to thank everyone who reported bugs in the new update, either by leaving a comment on itch, replying or DMing on Twitter, leaving a review on Google Play Store or sending me a message on Discord.
Here's a new patch that addresses almost all of the bugs. There's still one that happens only in specific phone models that will require doing some more experiments before implementing a solution. Please be patient!
Also, thanks to a volunteer translator the game now has Bahasa Indonesia as a supported language. YAY!
Changes:
- Added Indonesian language translation.
- Mobile version: Made touch buttons larger and more transparent.
Bugs fixed:
- Pausing right when a level up happens would lock the game.
- The game reacted to gamepad input even when not focused, causing unexpected behaviour.
- Under certain conditions, the secret song played much earlier than it should.
- Under certain conditions, the total run time would be calculated incorrectly resulting in the game adding multiple hours to the play time.
- Downboost aiming time was not included in the run time calculation.
- Sometimes after manually dropping from a glider or rocket a downboost would be incorrectly triggered.
- Baeless mode: equipping a rocket just a second before the timer reaches zero would make IRyS continue sliding on the floor after the gameover screen.
- Baeless mode: pressing the downboost button right as time hits zero would lock the game.
- Baeless mode: the game speed multiplier selected for standard/classic mode would be activated. Baeless mode was intended to be played at 1x only.
- Mobile version: The exit button was hidden.
Files
Delivering Hope v3.0.2 WIN.zip 95 MB
DeliveringHope_v3.0.2_LINUX.zip 98 MB
DeliveringHope_v302_WEB.zip 59 MB