Posted February 16, 2023 by FEYADA
Dear friends,
We are hard at work on the next version of Knightly Passions, which will be released in March (of 2023). We’re planning to completely rework the game’s skill system. We’d like to invite you to discuss these changes with us, because these mechanics are still in the idea stage, and perhaps you will have ideas that are much better than ours.
Now, we've decided that rather than reinvent the wheel, we’ll follow the already-proven patterns that exist in most RPG games. We’re currently envisioning something like this:
You can come up with many skills, which will be displayed beautifully in little boxes on screen. What are your ideas, friends? Do you have any suggestions for unique skills that you yourselves would personally use?