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Skill System Overhaul

Knightly Passions [1.60 version] 18+
A downloadable game for Windows, macOS, Linux, and Android

Dear friends,  

We are hard at work on the next version of Knightly Passions, which will be released in March (of 2023). We’re planning to completely rework the game’s skill system. We’d like to invite you to discuss these changes with us, because these mechanics are still in the idea stage, and perhaps you will have ideas that are much better than ours.  

Now, we've decided that rather than reinvent the wheel, we’ll follow the already-proven patterns that exist in most RPG games. We’re currently envisioning something like this:  

  • Skill 1: Sword damage increased by 3%. This skill can be leveled up 5 times, with the hunter’s sword attack rising by 3% each time. All of the following skills can likewise be leveled up multiple times, boosting the relevant stats each time. We’ll indicate numerically how many times skills can be leveled up like this: [1/5] means that in this case, the skill can be invested in 5 times. 
  • Skill 2: Chance of inflicting a critical hit increased by 2%. [1/5] 
  • Skill 3: Chance of inflicting a counterstrike with a sword increased by 2%. [1/3]  
  • Skill 4: Item drop chance increased by 10%. [1/3] 
  • Skill 5: Eloquence +20%. Only affects dialogue. [1/5] 
  • And so on.  

You can come up with many skills, which will be displayed beautifully in little boxes on screen. What are your ideas, friends? Do you have any suggestions for unique skills that you yourselves would personally use?

Download Knightly Passions [1.60 version] 18+
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