Posted February 16, 2023 by Igniting Spark Games
#Major Content Update
The Early Access Release on next Monday 20th Feb. 2023 of Striving for Light: Survival is fastly approaching! So we want to share the early access release update preview with you all so that you have an idea of what to expect on launch day.
Furthermore we have updated the demo so that you can check out some of these new features for your self.
So this is what the Early Access Release (Version 0.9.0.0) will hold in store for Striving for Light: Survival.
Two new map difficulty tiers (4 and 5) have been introduced. The already existing difficulty tiers 1-3 have been rebalanced. The way of unlocking new map tiers has been changed. You now need to defeat the final endboss on the last wave to unlock the next map tier. Furthermore the difficulty tier visuals have been completely reworked.
2 new characters have been added, now there are 8 playable characters available in total for the Early Access Release (including the 2 more balanced starting characters).
Farmer
Once his mission was to herd the chicken, until the darkness engulfed his farm. Now he is taking his chicken to fight back.
Rogue
A unknown rogue. Quick but weaker attacks.
Dark Wanderer
Nobody knows where he came from and where he will go. They tell that he channels the energy of each defeated monster to create his own monstrosities.
Darokin
Darokin, the wise man of Ankerath. Slow but with unique magical strength. Start Skill: Glaring Light on attack.
Heleja
Heleja, the scholar of Ankerath. Outstanding range skills, but week melee skills.
Goladir
Goladir, blacksmith of Ankerath. Made for melee combat, but week ranged skills.
Leaderboard entries now display which character was played on the highscore run. You can also click on the character button to view a build summary of the leaderboard entry to see what build has been played. This feature will also be introduced to Striving for Light with the next bigger update. There have been quite some backend improvements and changes which require a leaderboard wipe.
100 steam achievements have been added to the game. These are additional achievements which sum up with the in-game achievements to over 250 achievements in total.
In-game achievements are bound to the save files so when you enter a new season everyone joining the season can go on a fresh journey of unlocking and completing achievements. Steam achievements are permanent and can only be achieved one time. Achievements in general will not be taken away. Even if you enter a new season you can always switch the the last season save file and continue playing on this one. Or you can just play offline and not play online at all.
Added steam rich presence which showcases information about your current run to your steam friends. The map, map tier, wave and your current level is shared.
Today with the introduction of the new build viewer we are wiping the leaderboards for Striving for Light: Survival. Due to all the balancing changes this can be seen as the start of the public Early Access Season 1. So jump into the demo and get back your rankings!
There will be new seasons on a regular basis which require to register with a new save file if you want to participate in the fresh leaderboards. On a new season all players start from zero and start a race to unlock their preferred skill and weapon combinations to go for the highest scores on the different maps. We will announce season starts ahead of time so you plan to take part in these events.
A new map tier difficulty display has been added next to the arena wave counter in the UI.
The progress of the demo will be carried over to the full version. Only steam achievements are not enabled for the demo.
We are already looking forward to the Early Access release on 20th Feb. 2023. Let us know your thoughts in the comments or join our discord and join the community!