Posted February 16, 2023 by Smudge
#PatchNotes
Jeez.. big update here...
Patch Notes:
Had to revamp the WHOLE health system but the only notable difference when playing is that the health bar has a shadow effect when the health is gone and the new HEALTH POWERUP.
I added the beginnings of a difficulty ramp, this needs a lot of tweaking but does work, please leave some feedback on this feature!
I tweaked the sizes and speed of both enemy types so there is more of a difference between the two.
Future Updates?
I plan on adding a boss after 500 points that keeps occurring every 500 points to add variety and difficulty.
Two more powerups - leave suggestions on what powerups you would like to see!
Some UI tweaking as always.