Posted February 15, 2023 by Kiyopawn
So. I've been working on my passion project mainly, so I work on this from time to time. In the first post, when I said that what you saw was roughly only the 1/3rd of the game, things are a little different now.
Now that I'm in the end game, it's about 1/7th.
The game is split in 5 missions. What's out right now is mission 1, next is mission 2 which is easier but about the same length and is a way for me to dump some information to the player. Then there's mission 3, which is really fun, it's peak RPGMaker-esque chaser action. It's very akin to FNAF, where you have to understand what each foe does and maneuever around it. This mission is thrice the size of either mission 1 and 2, because it has 3 subsections you can tackle in any order.
Then, there's mission 4. The game then turns to a turn based RPG, you might think that's a jarring turn on gameplay, but this is an indie game so I can do whatever the fuck I want. (The boys homelander reference)