Devlogs
v0.391- The really last Update before the new Stage
Hello all,
I hope that is really the Last Update before the relese of the new Stage. This update does not contain any huge new features but it fixes some existing bugs. I also spent a lot of time into refactoring from various parts of my code.
Improvements
- Code for the behavior of the Twiggel was completely redesigned:
- Villagers can now sit under trees near the Village and sometimes they plant small plants on the edge of the Village.
- The twiggel from the field lab got a new sprite.
- Silos have their own Twiggel with a own campfire animation
- The start time in a match now begins only when a building or barricade has been placed. This allows you to study the map without any stress
- Not all artifacts are available from the beginning. New artifacts are unlocked through campaign progress.
- Twiggelpedia - "Story" Tab got chapter selection buttons (wip)
- "Task system" (System to reach building points) was completely refactored; All texts were adjusted; The progress of any task is now displayed in the pause menu.
- Added animations for skill button in the city menu; You can now see more clearly which skills have already been researched;
- The blaze ability properties are now listed in the city menu (Player profile -> Upgrdes)
- Tower selection buttons in the Bulders Guild now have the same animation like the skill buttons in the city menu
- The "Far Towns" Menu has now wether effects like the city menu
Fixes
- Crosshairs in the ring menu are no longer displayed for barricades
- Fixed a bug in Builders guild with itemscrollig when a new artifact was rolled/ created
- In level 2 of the tutorial the building button shows no longer the Main center build option
- Fixed some issues with the screen going dark when opening a Message Box
- "Exit Message Box" should now be accessible in all menus by pressing the ESC key
I wish you a lot of fun with the update and all a nice time.
M. Steguweit
Files
Presskit 462 kB
Green and Grey v0.391