Posted September 18, 2018 by MagicCreator
#bugfix #boss2
This update is for major bug fixes:
*white flowers cant be collected after inisiating the dialog after trying to collect them - fixed
*white flowers don't appear if slime is killed on the transition to the next level - fixed
*player attack animation gets weird if attacking while transitioning in level 9 - fixed
*player can get pushed out of bounds on the 1st attack of the 2nd boss - fixed
*left projectile grid on the second boss(3rd attack) doesn't go all the way to the right - fixed
Other changes to the 2nd boss:
*the spike popup section is much faster and so there is little to no chance for the player to hit the boss while this attack is in progress
*bosses health has been nerfed to 3/4 of its original health