Posted February 16, 2023 by saur1
#bugfix
I fixed a bug related to Enemy damage on Normal difficulty. Previously it was using Easy difficulty damage.
I also fixed (or at least attempted to fix) the stuttering lag you could get with multiple enemies on the screen. I narrowed it down to a pathfinding issue and with some fiddling I've figured out how to remove the lag. Though if you run into any lag let me know.