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Post Mortem

Bigger is Better Maybe?
A browser game made in HTML5

hey,

these are my thoughts on how the project went.

honestly while i did join the jam late my idea was pretty basic and it wasn't anything challenging. nothing in the game is anything new that ive done, while the growing and shrinking mechanics are new its still basic enough where it wasn't a challenge. While i didn't want to use any unity store assets my character that i made in blender wasn't working with mixamo's auto rigger and i didn't have the time or skills to rig it myself so i used the free low poly character pack and even then when i tried to use animations on it it didn't work well with them so i just left the player model like it is ingame.  for the pro pixeliser honestly my game looked boring and it was an asset i purchased a while ago that i havent used before so i thought why not. That was the basis on all my ideas actually (why not).

reading this back it sounds like im very unhappy with the game but its still my first jam and the experience of the jam is what matters most. I had fun making the game and next time i think ill try join a group for a group project.

Download Bigger is Better Maybe?
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