Devlogs
Webversion for 0.14 released
Uploaded a playable WebGL version for everybody to play around with. If you do, please leave me some feedback.
Changes this version:
- Added SFX Pitch randomization
- Made dashing enemies invulnerable while dashing
- Added on hit effect
- Fixed enemy spawn location
- Added purchasable heal on levelup
- Added XP orbs instead of xp on kill
- Changed Enemy models
- Added invulnerability after levelup
- Balanced Drone Cores
- Changed enemy movement routine
- Fixed floaty text to actually billboard
- Added HP on levelup
- Changed the amount of cpu cycles per level and the cost of weapons/upgrades
- Put a hard limit on fire rate