Posted February 11, 2023 by WebCough
This update introduces new location – Training Room.
Some rooms inside dungeons have new pick ups – Training Room Blueprints.
Collecting blueprints will add those rooms to Training Room window.
Training Room allows you to practice inside chosen discovered rooms without Time Limit.
You are also given a set of buttons allowing you to reset Crates, and Coins inside those rooms.
I hope it is going to allow players to practice their strategies, and come up with the most efficient ways of progressing through rooms.
You can also use Training Room to test Seals.
You don’t lose or gain gold in Training Room.
So far I added 24 Rooms, more will be added in future.
I have plans for the big empty space inside the Training Room, but that is going to be revealed at later date.
Changed Dash-Ups material - It’s glowing darker blue now. It should still be noticeable, but less painful on eyes.
Moved Key Binds window to Options Window (key binding still not implemented)
Renamed multiple rooms, details in next section.
Streak Bonus = Streak * Streak Bonus Modifier (default 0.5) rounded down.
Renamed following rooms:
1x1x1 8462 Models A, D, F, G, I, J, K, L, N, O to 1 – 10.
1x1x1 62 Models A, B, C, H, P to 1 – 5
1x1x1 82 Models A, B, E, M to 1 – 4
1x1x2 8-2 Models A, B, C to 1 – 3
I think numbering is going to make more sense to most people, than letters.
New Seals
Ability: Dash Step
Ability: Dash Hop
The two new Dash abilities are very useful, but require some planning, and getting used to. I think it is a good time to add them in the update that introduces the training room.
Crouch force bonus should persist correctly when swapping to different Jump Abilities.
Fixed collisions for some arrow projectiles