Posted February 08, 2023 by Yee Man
Last update, there was an enemy variation i forgot to work on, but now I did. That was the last enemy variation so far. Now I will start working on a boss fight for the next major update. I might do a few minor bug fix but nothing big until the next version.
- New enemy variation
- Enemy placement
- Enemy appearance changed to improve visibility
- Pause (when you press ESC)
- The enemies have a slower fire rate
- Timer is now at the center of the screen on the bottom
- Powers no longer have a limited amount of uses
- Barrels that restore power usage have been disabled
- Visual changes to improve visibility and esthetic
- Faster dash cooldown
- Fixed glitched enemy animation when they respawn
Please let me know if you notice any other changes. It would be greatly appreciated.
What do you think about those changes? Do they make the game better? Did you prefer the game before them? What are some other changes you would like to see in the future? Your feedback would be very appreciated.
Thank you!