Posted September 16, 2018 by OTGDev
##Week2Fix
9/15 (A couple fixes are going out tomorrow if you wanna wait a little bit longer!! Nothing ground breaking, they were more useful then bad for the you as the player. Also making items a bit easier to see since the fog really makes things difficult!!)
9/16 Updated Game!!
-Bug Fixes have been found and eliminated!!
-Ai spawns properly
-Pier light doesn't interfere flashlight
-Buttons and Needle items are noticeable!
-Items are bit easier to see
-Few Major Bugs fixed.
-Improved Item Locations(One in particular was moved,too hard to find)
-Flashlight is unusable now when its battery is gone.
-Ann un-glitched
-Ann Doesn't Spawn too close to Player.
-Trashcan and Bench Jumpscare works properly.
-Player is not allowed to roam on pier anymore, until the first piece of the doll is picked up.(I was testing something for the next update and forgot to re-enable the collision. Amazing.)
-Plays Game's Ending.
-Player can now reach the door. (Code was working, but export somehow bugged it)
-Fixed Nav Mesh
-Balanced Gameplay
-Its works as intended!!!!