Posted February 07, 2023 by Shinmera
It's already been a month since Kandria released! Woah, time sure flies these days, huh?
Well, in case you missed the launch, the game is now officially available on Steam, Itch, and directly on our Website.
The reviews we've gotten have been very positive, both from press, on Steam, and on the streams I've caught! I'm really happy that people have been enjoying the game, and am very thankful for all of the support and well wishes.
The first two weeks after launch were spent furiously fixing things, with a patch being released almost every day. Things have calmed down a lot since, and while there's a few polish things left over that we know about, overall the game is now very stable, and even got the official Steam Deck Verified rating!
But, the work isn't done yet.
Back in the Kickstarter we reached three stretch goals. One of those was an extra questline, which is already in the released game. But, the two other goals I'm hammering out now:
Alongside both of those updates I'll also be writing documentation on the editor and the modding, to ensure people have an easier entry point. The editor should be usable without any coding knowledge, too.
I can't promise any dates for the two features, but if things go really well the editor will be out sometime next month!
But, there is yet another update: there'll be a Japanese translation for Kandria! As someone that's been trying (and mostly failing) to learn Japanese for many years, this is quite exciting for me. If all goes well it should be out by June.
And that's all I can say for now. If you're interested in the level editor and modding stuff, please hop on by our Discord! You'll be able to ask questions there and chat with other interested folks.