Devlogs
Post Global Game Jam Updates
New features and bug fixes in this version!
- Pesticide that matches enemy color does significant damage bonus
- Added non-buggy carrot and beat enemies in game
- Added additional small enemies at beginning of level
- Changed player starting position to face enemies
- Replaced crickets with looping chase music
- Enemy Health UI hides until damage taken
- Added Sound effects for traps
- User can only place traps 40 meters away or closer
- Added music to intro story scene
- Potatos play impact sound
- Updated UI
- Added Fog