Posted February 04, 2023 by Master_64
#minor #update
Just a little update for MGame that fixes a bunch of bugs. Nothing majorly changed internally, aside from fixing the shamrock console command names to have an "s" on the end of it.
Changelogs
- MTimer now has perfect time accuracy instead of being within 0.1 seconds
- Fixed a bug with IfCurrentMap where mutators would break this check
- Fixed the ghost, fly and walk console commands to prevent the double jump glitch
- Fixed a bug where the SetShamrocks and AddShamrocks console commands didn't end with an "s"
- Fixed a bug where when dying via the SetShamrocks or AddShamrocks console command that the death console command wouldn't be used
- Fixed a bug where ToggleHud wasn't accessible via MasterController
- Cleaned up the FancySpawn() function in MasterController