Posted February 04, 2023 by TimothySherDev
This week's devlog focused more on conducting and writing playtest data. After collecting data, we aim to improve the game's User Interface, Music, and Difficulty and better gameplay systems' communication with the players. Since then, we have added Clover's portrait artwork into the game and tunning balance numbers for the plant and visitor data. For balance wise, the game has changed by the following:
Furthermore the game got new dialogue from waves 1- 5 as well as new Icons for Water, Coins, Emotional Health, and Uprooting