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Devlogs

Proof of Concept Playthrough

Shape of Texture
A downloadable game for Windows and macOS

This is a short playthrough of our Proof of Concept maze level. The player has to use sounds cues to navigate an otherwise badly-lit maze, and reach the end while also avoiding rising platforms in the environment. This coincides with our main design ethos, that the environment is always shifting, and sounds are the only guiding constant. 

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