Devlogs
Devlog: Version 0.5
A lot of things have been updated!
- Ingredient prompts were very difficult to see. They now have a panel to improve visibility
- Inventory was capped arbitrarily at 3 of each item. This limit has been removed
- Rather than having an individual source of each item, they now spawn as individual instances that can be picked up
- Ingredient sounds now play on pickup as well as use (for use in future difficulty mode changes)
- Inventory items now highlight when hovering
- NPC's now have some delay time between quests
- The wandering NPC now actually does that
- Added a map with semi-cryptic location markers
- Added an option to return to the control screen from in-game
- Added some additional graphics