Posted February 01, 2023 by kitsune.ONE team
Switched to new custom render pipeline - https://github.com/kitsune-ONE-team/panda3d-krender
Upgraded glTF importer which includes fix for the "Segmentation fault" on avatars with large amount of blend shapes and allow loading avatars with missing inverseBindMatrices property.
Improved VRM importer to handle skinned meshes outside of the bones tree.
Improved hand, finger, eye tracking for the MediaPipe.