Devlogs
ImGui_GM v1.0.6
imgui_gmA downloadable library for Windows
Posted January 31, 2023 by nommiin
#release
hello! v1.0.6 of imgui_gm makes a few relatively big internal changes, namely the removal of the dx11 rendering backend! further changes and notes are as follows.
Changes:
- ImGui_GM now renders ImDrawData via GML
- While performance likely isn't as fast as the native DX11 renderer, preliminary testing still displayed comparable performance results when using a release build of ImGui_GM targeting VM
- Removal of the DX11 APIs allow for compilation of ImGui_GM for other platforms (coming soon?)
- This change also allows for further control over rendering vertex buffers on the GML side if desired
- __imguigm_native() will now always return false
feel free to let me know if performance isn't too great, i'm sure theres some areas that could use a bit of optimization... who kno
also, if performance is bad enough i can look into re-adding native rendering for windows as some sorta option