Devlogs
Getting ready for boss fight
Added Features:
- health system (regenaration)
- item- inventory system now stack up the effect (eg. attack speed +10%
- basic hero class logic added ( all class has unique stats about damage,health, jump count,
- hero weapon got cooldown and fire rate
- enemies now evade sometimes while they are attacking
- loot system Now player can spend money for chest opening(random loot)
Design is coming together ( not the final, I have limited 3D assets) --> Low Poly -Clean
Teleporter event prototyping
Sneak Peak Teleport Activation