Posted January 30, 2023 by Wuz
- The compass now tracks without needing to click, finding the closest enemy constantly. Clicking it sends out a flare from all enemies, and passively holding it buffs move speed
- Redid shotgun firing spread, before there were several bugs that caused it to both be unreliable and less random at times
- Finishing baking the lighting map took a majority of the day today, so less work got done
- Fixed bug where sparks wouldn't fly in the right direction when shooting
- Added an animation of putting on a helmet when you first enter the game
- Made settings save between instances of the game
- Small optimizations within buildings
- Enemies are now attracted to gunshots and sliding
- Added the ability to custom map controls, decrease graphics, and show FPS counter