Posted January 27, 2023 by Chris Bissette
After tonight’s session I’ve altered the advancement track slightly because I realised that 1d6+1 HP at level 2 doesn’t really give anybody the chance of gaining new health points on level up. I’ve updated the site verion and the PDF/epub will be updated when I’m ready to do a new print. For now, the new advancement track looks like this:
Adventurer Level | XP | Health Die | Recovery Die | Melee Damage |
---|---|---|---|---|
1 | 0 | 1d6 | 1d3 | +0 |
2 | 2,500 | 2d6 | 1d3+1 | +0 |
3 | 5,000 | 2d6+1 | 1d4 | +0 |
4 | 10,000 | 3d6 | 1d4+1 | +1 |
5 | 20,000 | 3d6+1 | 1d6 | +1 |
6 | 35,000 | 4d6 | 1d6+1 | +1 |
7 | 50,000 | 5d6 | 1d6+2 | +2 |
8 | 75,000 | 6d6 | 2d6 | +2 |
9 | 100,000 | 7d6 | 2d6+1 | +3 |
10 | 200,000 | 8d6 | 2d6+2 | +4 |