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Devlogs

My First Release / Future Plans

Gravity Hook
A browser game made in HTML5

This is kind of weird writing this as this is my first public release of any prototype I've made, though hopefully that wont be the case for long, I have a few others on the back burner right now. This prototype is actually based on a marble game I made awhile back, I introduced a gravity system to allow for movement on other surfaces (think Mario Galaxy)but thought, "Hey I could totally use this for something else!" and here we are. This marble game will also probably get a prototype up here soon as that was pretty much gameplay complete, just need art and level designs....and bug fixes. 

I can not commit full time to the project just yet, but that being said I have plenty of resources to ensure it gets the attention it needs and new features added. One of the big features I want to add is Multiplayer Racing, the racing aspect is pretty straight forward, but UNet is on it's way out so....it's a bit hard to justify using that and I want to take advantage of the new system Unity and Google are working on to provide a much better experience and a hopefully more complete feeling one as well.  

I am hopeful that this project goes somewhere and I can get a full release out within a year or two, because hell, who doesn't like swinging around like a mad man? 

Files

  • Hook.zip 52 MB
    Sep 11, 2018
Download Gravity Hook
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