Devlogs
Raise the Dead feature update! (v20230123-01)
Pushed out a very small update to handle a feature and a bug. Consider this a small patch to the updates that were posted yesterday.
Added Feature
- Whenever the board is full, it checks for valid moves. If there are no valid moves it clears the board and gives you a new one.
- Currently, it collects all resources on the board rather than destroying them. I like this better because if you're working for a big match of rare resources, you still get them. Also, it helps offset the time penalty for getting the board all gummed up.
Bug Fix
- The "Empower Tile" spell now works if multiple games are played in the same session.
Files
raise-the-dead-for-fun-and-profit-win.zip 32 MB
Version 20230123-01
raise-the-dead-for-fun-and-profit-mac.zip 41 MB
Version 20230123-01
raise-the-dead-for-fun-and-profit-linux.zip 31 MB
Version 20230123-01