Posted January 23, 2023 by StudioDread
#devlog #horrorgame #remake
In this DevLog, I show off the new shadows which have a more realistic height and gradient effect (if you've worked with Unity2D shadows then you know how much of an achievement that is), and the new white room which loops endlessly instead of just having invisible walls, much cleaner and in line with what I originally wanted to do with the game.
If you would like more updates on this game and my other games, in addition to game development and audio engineering-related tutorials, please consider subscribing to my YouTube.
If you would like to support me as a developer and get exclusive access to development builds as soon as they're created, please consider supporting my Patreon. As little as $ 3 USD per month will get you exclusive access to behind-the-scenes content and development builds:
https://www.patreon.com/KeirdanJenson
for other updates and content please consider following my social media:
https://twitter.com/audio_dread
https://www.instagram.com/audiodread/
for business inquiries or to check out other projects I've worked on please visit my website: