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2nd January goal hit and dev plans.

Soggy Horror Alpha 2
A downloadable game for Windows

Hey all, I'm pleased to announce that the 2nd  January sales goal I set for Soggy Horror has already been hit. I honestly didn't expect it to be reached this early and I'm frankly embarrassed I haven't been showing off more of the stuff I have been working on. I still have a few fixes and some outstanding commissions I am working to complete on the side and I want to be careful about over promising anything but I can say with certainty that the alpha 2 work is going well and I do intend to start teasing that stuff soon when I am sure I can deliver on the teased feature.

Keep in mind not everything I tease will make it into alpha 2 and I am probably going to just decide to hold a few things off and complete a 1.2 and possible 1.3 version that focuses on adding in two more cultists, improved AI (Mostly door interactions), level objectives and fix some of the well known collision issues in the stages. Alpha 2 will then add a lot of graphical improvements, a third new cultists I currently have 70% complete and a stage or two and possibly traps & accidents.

Additionally, if you aren't already aware, I have updated the 2022/early 2023 version of the artpack with a few spoilers of 1.2/2.0 cutscenes https://hodgepodgedl.itch.io/spoopy-horror-2022-artpack

Download Soggy Horror Alpha 2
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