Devlogs
1/18 - Room 4
1/18 - Continuing Conveyer
- Flora same here as in previous rooms.
- Conveyer belt continues transporting vials (see Room 3) into next room.
- As Punks progress, Jilnar Spiders (MT - S) pop out from under conveyer and attack!
- 50% chance melee causes vials to break on Punks or spiders (DG’s discretion). Use CHECK from 1/17 to determine damage.