First off, sorry to whoever found and downloaded last night’s build, and thank you for trying it anyway! This build isn’t perfect, but it IS fully playable from start to end screen like I wanted. So what’s new:
Fully reworked the level’s checkpointing system in order to string the demo into a playable chain of events.
Added a hostile NPC to the event chain. Figure out a way to disable it in order to finish the demo.