Devlogs
Organigrow - Version 1.2
Thanks!
Thank you all for all of the LD52 ratings and the amazing feedback to help me make this and future games better <3
To celebrate Organigrow getting over 100 LD52 ratings I have another update to the itch.io web version Play it here
The jam version will remain untouched
Play and rate the original jam version (Here).
The new update changes
- Removed Tool Pickups (more fun to just plan your seed pickup route)
- Removed Defib chance - all crops need to be defibrillated (until each of the organs has its own mechanics)
- Harvested Plants rot over time - this reduces the points that organs are worth (creates the need to plan your harvesting)
Balance and tweaks
- Remove sprint and increased base speed (more accessible to not have to think about this)
- Increased jump height (make some jumps easier)
- Make pickups easier to pick up (quickly gathering pickups is now easier)
- Added some vertex displacement to bushes, leaves and grasses (a little more movement in the scene)
- Spawn plants based on tile height (means that you can now plant on some of the smaller blocks)