Posted January 18, 2023 by Lord Voldy
#Android build #Android
There several reasons why I have taken a break from this game project.
Since It's non-profit game project, I will not be paying to host such a large game project that might go over the 10 GB file limit that some file hosts such as MediaFire or Mega has. For that issue, I'm looking into the pro's and cons of converting all of those huge .png files to webp (lossless versions) to cut down on the file size of the game. Because the game is built up for more content to fit it but the file size is already around 9 GBs.
I did make a Android version but I had to use lossy image quality for it, which is something I do not like to do.
I'm going to hold off on the update for the Linux version until I decide what to do about it's large file size.
You can find the changelog and some of the guides from the download section.