Devlogs
Update #4
HammerA downloadable game for Windows
A small-ish update.
CHANGES
- Updated art assets to use 4x4 palettes instead of 2x2
- DASHING without movement input will move you vertically
- KNOWN ISSUE: units may "bounce" if they land while having non-zero vertical "dashforce" remaining
- Base STABILITY will scale with total WEIGHT
- Heavier units have more inherent stability
- Lock ring now supports variable sizes
- Mostly for testing, it's currently attached to STABILITY
- In the future, there will be an overhaul for TARGETING parts that will affect base ring size
- Various tweaks to weapons
ADDED
- New models (and tweaked behaviors) for some enemies (Kite helicopter, Viper jet)
- Custom palettes are now supported
- New and revised templates as well as instructions are included in the custombody archive
Thanks for sticking around!
Files
walker.zip 45 MB
custombody.zip 83 kB