Posted January 17, 2023 by GROVE DEVELOPMENT
GROVE v0.304 patch notes
- Added Kuno and Tuon variants of the slime game overs to the gallery.
- Added a HOT! coffee bean to the Wizard's shop inventory
- Enthralled Explorer's base defense has been reduced.
- Skimpy garments strip counter now damages the opponent instead of healing. 15% HP reduction from Maximum HP
- Fixed STM not regenerating to above 120 when resting.
- Forced a player teleport when interacting with Tuon to begin SQ4.
- Prevented players from nicking Bosc's equipment.
- Highlighted camp locations during briefing scenes for clarity.
- Fixed player level cap stuck at the original level 15 value to 20.
- Additional Wizz dialogue implemented.
- Removed food from the beach during a rainy evening.
- Added additional switch checks to ensure the Mercenary Hub transition no longer transfers Grove to an older location.
- Removed shadow effects when teleporting.
- Slug TP-Disable issue should be resolved, otherwise cleanse yourself at a cleansing pool in the Jungle to remove any redundant effects.
- Removed 'nested' status post slug 1&2 capture scenes. This should resolve the issue of continually receiving the 'corruption add' dialogue within the slug nest.
- Bizz's appraisal mechanic now properly rewards GOLD.
- Fixed an instance of the player being able to 'double-recover' their gear post Abductor fight, causing a crash.
- Fixed performance issues within the final room of the lower slime core area.
- Fixed Dervish Blade attack doubler not lasting the intended actionable 3 turns.
- Fixed Quiet Meadow title staying in place when visiting the mill
- Cleared all redundant images during Jelli game over.
- Added game over redundancy switch to Draconic Slime Mimic area to stop event processing in case of game over and existing event running parallel to each other.