Posted January 15, 2023 by Duque
Happy new year!
We've been working on yet another backend reconstruction which is why this update took such a long time. We believe it was a necessary step to tackle sooner than later. There won't be any more big backend changes in the future and we'll be working on more content related tasks (weapons, levels, events, etc).
The tank has now returned to the game! Many elements of its design have been changed since its original iteration, aiming to make the tank easier to use tactically. We’re still tweaking the balance of all tanks, so expect to see some changes in future.
(old left, new right)
One of the backend changes was overhauling the movement system. With the old system, you often had to pixel-hunt to find the right position that provides cover for your units. Sometimes units struggled to move to their destinations and there was no way to climb or vault over obstacles.
With the new grid layout, you can easily find a node that provides cover. There’s no more pixel-hunting or units trying to move to the same position. You can now vault over short obstacles to effectively flank your enemies! This change improved many other aspects of the game such as tanks running over destructible objects.
We’ve added a few additional cutscenes to wrap up the first section of the game.
To accompany the extra story content, we have two new levels! Both of which feature vastly different gameplay from the earlier levels.
For our next update, we plan on expanding and refining the gameplay experience.
Replacing the procedurally generated levels with new handmade levels.
Expanding the equipment roster.
Entirely new and improved event system.
Potentially classes and abilities added.
We plan on getting the next update out sooner rather than later.
As a small dev team, things take time.
We hope you have a happy new year!
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This includes v0.8.1.1 bug patch that fixes reported crashing bugs.
If you encounter a crash or see the same crashing issues, please yell at us!
And we do read all the emails so keep sending the bug reports! They help us greatly!