Posted September 06, 2018 by tykenn
A few weeks ago, I had an idea for a physics game that is a sort of puzzle-platformer, except instead of running and jumping, or even being affected by gravity, you only move by pushing and pulling on various objects on the stage, somewhat akin to Mistborn steel-pushing and iron-pulling. I quickly put together a 10-stage demo in Unity and published it as a WebGL browser game.
Eventually, I toyed with the idea of making a mobile version of the game. This was a bit tricky, though, since I originally designed the game with the assumption that players would use a mouse that could both left and right click. I used one mouse button for pushing and another for pulling. On mobile, though, clicking is replaced with tapping, with no way to distinguish left and right tapping. So I adapted the interface with a way to toggle between the two, and I began designing stages with that interface in mind.
So I present to you, Attract and Repel for Android, currently in open beta on the Google Play store: https://play.google.com/store/apps/details?id=com.KenningtonGames.AttractAndRepe.... At this point, I'm really trying to get feedback on this, so please tell me what you think through the comments and/or this survey: https://docs.google.com/forms/d/e/1FAIpQLSeTLc6YbCb00Qk8AgbJGlzA1oxSEIw0vPzQlcUH.... Specifically, I am looking for whether the game works on your device, how easy the controls and learning curve are, and whether you would like to see more stages.