Posted January 14, 2023 by stomygame
#demo day
Making an actual announcement this time, a newer version of Turbostellar is uploaded for Linux and Windows. Version 0.1.5 consolidates a bunch of hotfixes I made on the last day of the Demo Day submission window with a few little edits I made in the week since. Input should now actually be fixed on Windows (I had been keeping Key Up/Down events as a count rather than just an on/off boolean state) and the game no longer has the code hot-loading I use when debugging.
A couple of other minor changes:
As stated in the readme, there won't be another demo for Turbostellar for some time. My focus for 2023 is to release Ctesiphon instead now that I have come up with a direction to take it in that I'm actually happy with.