Devlogs
Major update to 0.2.0
The project has come a long way in a few weeks. We've added quite a few puzzles and have made it more obvious what is going on. The game mechanics have been tweaked a bit to finalize how they work and fix a few bugs. We look forward to you all playing and enjoying our game project and look forward to more feedback.
Changes and Bug Fixes
- 35 different puzzles that can show up
- Spike traps will now re-appear if a block is re-spawned
- Medusa statues now have a laser indicator showing how they hit (not always when they are active)
- Pressure plates now only collide with one thing at a time
- An information page was added to help you understand how the game works (press I while in game)
- The story is more complete
- There is a maximum number of puzzles for each level - no more than 20% of the level size - this should make it so you can complete the levels easier and allow you to have more fun finding puzzles you haven't done before without too much repetition