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Devlogs

Alpha 2.5 Changelog

Deadwind
A downloadable game

New Features

  • Added overworld structure system
    • Can stumble across small ruined buildings in forest biomes containing some loot
    • Only one structure type for the time being but underlying system has been set u
  • Added a blood splatter effect on the ground when a creature is damaged
  • Added a shimmering/enchanted effect to "special" items
  • Slightly changed the combat text to denote damage type which will be used more next update.

Bugfixes

  • Fixed an issue where "ways down" in caves would still generate even on the last floor; causing a crash when moving to a new floor that doesn't exist
  • Removed "seconds" from save file time to prevent text bleeding out of the box
  • Fixed an issue with the shimmer effect where switching to fullscreen would cause the effect to disappear until quitting and loading
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