Devlogs
1.0.1 Update
- Updated to Godot 3.5.1
- Changed rail grinding score to be dependent on current speed, gives less points if taking rails slow
- Added wobbling to show when about to fall off of rails
- "How To" guide cleaned up a bit, made more informative
- Fixed bug where it was possible to fly high up enough terrain would stop generating
- Made it so you can also crouch/ollie with right bumper on gamepad, to make pressing other buttons while crouching easier
- Made it so if you miss a pit jump you won't just drop like an anchor, though whether or not you make it across is dependent on your speed (And you def don't wanna be crouching)