Posted January 11, 2023 by MechanicsDriven
After such a long time it feels kind of weird to say this, but version 1.0 of Frame is finally here!
First of all I want to thank everyone who bought Frame while it was still in development. I know that it is quite an ask to buy a game from a no-name dev, solely on the promise that it will be finished in the future. Your trust meant a lot and I hope that Frame will meet your expectations.
In previous dev-logs I listed all improvements in detail. However, such a list would probably be too long and boring, since this update does not contain a few big improvement, but rather thousands of small things to give Frame the finishing touch. The shadows finally work, I fixed some uv-mapping problems, avoided some unintended solutions, improved playability of some levels, revised some of the texts and much more, but the important point is that Frame is in a state that deserves to be called version 1.0.