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v0.2.8 Released! (And goodbye for now)

Inscryption Multiplayer [Fangame]
A browser game made in HTML5

v0.2.8 is out!

This will be the last update for a while, since I’m taking a break from the project after this patch. All known bugs have been fixed (again), and some long overdue custom cards have been added, as well as the Daus.

  • New Cards
    • Vanilla
      • The Daus
      • Chime
    • Custom (Thanks, syntaxevasion!)
      • Junkbot
        • 2/1
        • 1 Energy Cost
        • Brittle
        • Depleting
      • Rustbucket
        • 2/2
        • 4 Energy Cost
        • Depleting
      • Scrap Golem
        • 1/3
        • 3 Energy v
        • Depleting
        • Sharp Quills
      • No Moon
        • 1/2
        • 6 Energy Cost
        • Depleting
        • Omni Strike
  • New Sigils
    • Bellist
    • Depleting
      • Removes 2 of the owner’s energy cells when played
    • Omni Strike
      • Behaves as it does in vanilla, attacking all enemy cards, and directly if there are none
  • Balance Changes (Applies to IMF Competitive)
    • Increase cost of activating Enlarge 2->3 bones
    • Increase cost of activating Disentomb 1->2 bones
    • Increase health of Thick Droid 4->5
    • Increase health of Junior Sage 2->3
    • Decrease cost of Ghost Ship 4->2 bones
    • Ghost Ship spawns Skeleton Crew instead of normal skeletons
    • Increase attack of The Walkers 1->2
    • Increase bone cost of The Walkers 4->5
    • Increase attack of Adder 1->2
    • Increase health of Banshee 1->3
    • Increase cost of Banshee 2->3 bones
    • Explode bot can no longer be sacrificed
    • Buff conduit buffs the conduits creating a circuit as well as the cards between them
    • Energized Vessel cost 3->2 Energy
    • Made of Stone -> Card is immune to damage dealt by sigil effects
  • New Features
    • The ruleset editor can now edit card stats, sigils and flags
    • Attempting to connect to an opponent with a different ruleset now gives the option to download their ruleset
  • Bug Fixes
    • Fixed Necromancer not doubling ‘on-play’ effects
    • Fixed only 3 cards being drawn as a starting hand in IMF Vanilla
    • Fixed Disentomb desyncing the bone counter
    • Fixed card attack SFX playing independently of whether it is enabled the options menu
    • Fixed themes not working in some places (except the ruleset editor I didn’t fix that)
    • Fixed jukebot continuing to play music after quitting match
    • Fixed Corpse Maggots summoning themselves outside of combat
    • Fixed multiple Corpse Maggots summoning themselve s into the same slot
    • Fixed Draugr summoning 2 skeletons into the same slot

Files

  • inscryption-multiplayer-godot-web.zip 41 MB
    Version v0.2.8
  • Inscryption Multiplayer (Android) 61 MB
    Version v0.2.8
  • Inscryption Multiplayer (Linux) 52 MB
    Version v0.2.8
  • Inscryption Multiplayer (macOS) 65 MB
    Version v0.2.8
  • Inscryption Multiplayer (Windows) 51 MB
    Version v0.2.8
Download Inscryption Multiplayer [Fangame]
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