Devlogs
Prototype Build 03 Changes
Some major changes since last build
- Sounds for most events
- Interaction system with weapon swapping (no model changes, but does change damage, reload speed, magazine size, firing rate, piercing and projectile force)
- Picking up a new gun drops the old one
- Background stuff for handling abilities
- Dash animation
- Walk blend updates
- UI now loads images for abilities from the abilities themselves (all still placeholders
- Charge state for power shot (multiplies damage the longer charge is held, for first 3 seconds)
- Charge state particle effects for power shot
- Beam VFX for power shot with color and size depending on charge level
- Some IK fixes for the reload animation
- Many logic fixes across the board
Known Bug
Footstep sound syncing for the forward left/right runs is off due to them being blends from different sources, leading to too many footsteps with odd timing.