Posted January 03, 2023 by aaryte
The intro-to-lasers level was a tricky puzzle, but it wasn’t a fair fight. This is really a game about battles, so I made it a lot easier to win that level purely by combat.
I added a new Phaser level, which is about getting the lone phaser to shoot unreachable mines for you, to open up passages, while dodging phaser fire and controlling mushroom bursts.
Aaaaand I updated levels 2 and 3 to make some combat happen earlier, so the practice loop is faster when all the players die.