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Holidays End and More Bug Fixes

Vanguard Monsters
A browser game made in HTML5

Relatively Small Patch this time, mostly fixing up some bugs.

  • Holiday items removed!
  • Damage Dealt, Damage Taken and Healing Done now appear below a monster’s synergies in the stats windows.
  • Added 2 Secret Events
  • Royal Banner now accounts for increased super gain on the wielder
  • Seras’ Debilitate can now stack once.
  • Parra’s Tailwind now triggers on cast instead of specifically Cyclone, but is reduced from +4 spd per zephyr stack to +3.
  • Pyris’ Meltdown now only hits Adjacent enemies (including the target) instead of All enemies.
  • Wyrmlet’s Magical Manipulation now only affects 2 adjacent allies instead of All allies.
  • Iron Will now silences the user while they are invulnerable.
  • Hulks’ Pain Expanse now creates Rifts in KOd monsters’ spaces as well.
  • Skirmishers’ Dirty Fighting now treats KO’d monsters/enemies as empty spaces as well.
  • Battle Damage totals for monsters have been added back, now on the secondary window.
  • Made it so Rune of Safe Passage gives the target’s synergies to other monsters now, instead of just increasing the count for the team.
  • Chip’s Replica has a visual effect on who receives it now.
  • Fortune Shrine is back to normal chances
  • Fixed the Warm Light event from causing an enemy to show up outside of battle sometimes.
  • Fixed Nature’s visual effect from replaying when saving
  • Fixed stats for the current run not saving (such as number of battles or events completed)
  • Fixed “Next Battle” buffs from events not saving. 
  • Fixed the description of items with + percent stats putting the % symbol in the wrong place.

Files

  • VanguardMonstersStandalone.zip 25 MB
    Jan 02, 2023
  • VanguardMonstersWeb.zip 19 MB
    Jan 02, 2023
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