Posted September 02, 2018 by NoshBar
#prototype
To test the basic fun-factor, I did a very quick mock-up in Unity 3D using free assets and placeholder block assets.
I documented the process in the YouTube video attached to this post, where I very quickly figured out that it wouldn't be fun in its most basic form.
Given time, I guess more stuff could be added to make the game fun:
I don't expect anyone to enjoy this, but I really learnt a lot in the process, so many tools and techniques.