Posted July 10, 2017 by zbaker5
This week I worked on the minimap and the weapon system. What I accomplished was a room-based snapping for the minimap and a 2-camera setup for the weapons. There are still a few visual issues I need to fix, but for the most part, I like how they turned out. I also experimented with the raycast and melee collisions with enemies. That is what I will be focusing on this week.