Devlogs
Phantom Hunter Update # 16 - QOL update and adding more progression
Posted December 30, 2022 by Ichit
Hey Everyone, I’ve been working on things that will help the game be easier to understand. Also been working on adding some progression items.
Gameplay Updates:
- Add more upgrade tracks
- Health
- EXP gain
- Dodge chance
- Jump Damage
- Player jump attack now reworked
- When player does the second jump, they spin to show player cannot jump anymore. While spinning, player has more chances to deal jump damage to surrounding enemies
- Add back to hub option on death
- Update death screen
- Add movement lines for player and enemies, to help show movement
- Tweak stats for enemies and player to adjust for upgrades
- Added crates across level. Crates have a possibility of dropping health orbs
- Update cross hair, hopefully making it easier to see
- Add health amount to health bar
Fixes:
- Fix upgrade button styling when inventory updates
- Fix issue where level up UI stays up even though player just died
As always,
Please join the discord server if you want to talk about general suggestions and feedback!
https://discord.gg/9AK5Z5rHsP
Or leave a comment below!