Devlogs
Tools of the Fool
Posted December 29, 2022 by Dieuwt
Greetings, adventurers!
As you might have noticed, several music tracks have been added to the game. Some are good, some are... also of acceptable quality, but I hope you like the overall feel of the dungeon!
Still, something was missing: customization. Ultimately, Full Gear is already highly varied with many builds being possible in different conditions, but the start of each run felt a bit... empty. Fear no more - there's six excellent starting kits to choose from!
If you manage to find them, that is.
- Added: Music! There's 17 tracks of... varying quality now playing throughout the dungeon. You can always mute them.
- Added: Toolboxes! Customize the start of your run a little bit.
- Toolboxes are unlocked once you complete their Goal. They're all pretty tricky, so pay attention.
- They're themed around the six areas, and their more "obscure" and lesser-developed parts of the game.
- In the Base, select a Toolbox to get a unique equipment, unique non-equipment, unique token, and a standard item.
- Not using any toolbox raises your Max Hp by 10 - but as a compromise, base Max HP is now 40.
- This bonus is applied when you haven't unlocked any toolbox - so starting max HP is effectively still 50.
- Naturally, in Traditional Mode, all Toolboxes are unlocked immediately.
- Added: some extra particles when activating a Drone in the Tutorial
- Added: a short convo for your first blind run in Modern mode
- Buffed: some late-game items felt a little underpowered for their rarity.
- Keeper's Staff: +25% Marked damage -> +50% Marked damage
- "Wielder's Curse": +5 Attack -> +8 Attack
- Nesasio Devices: -3 Defense -> -2 Defense
- Raven Feather: added "Negate Blight"
- Changed: Dummy Variables can now rarely appear in the dungeon
- Fixed: Rare softlock when killing some enemies with Fire/Blight
- Fixed: Cogwheels now have proper shadow
- Fixed: Seeder not working
- Fixed: Healthbar in tutorial would not appear when skipping the convo
- Fixed: Blessed tooltip being misleading (from when Resistance granted trap resistance)
- Fixed: Heaven Cracker not having Lightspeed
- Fixed: opening slam sound couldn't be muted
- Fixed: Crush would apply to both player and enemies when active
Hotfix 0.1.1
- Fixed: crash when using Guns, sometimes
- Fixed: crash when insta-killing Sprocket Vermin
- Fixed: Corroded enemies would show hovering particles