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Devlogs

30 December 2022 Hotfix

Saxon Kings
A browser game made in HTML5

This week I have configured combat to be a lot less RNG. Before you attack a province, you are now shown a percentage chance of victory when attacking an enemy territory.

A full list of changes this week are as follows:

  • Combat is now decided by a percentage chance based on the relative army sizes.
  • When an army loses a battle, a proportion of units will retreat to an adjacent friendly province.
  • Moved Wessex starting position from Devonshire to Dorset.
  • Sound added for when you deploy a unit.
  • Sound added for when you transfer a unit.
  • Sound added for when you open a battle.
  • Sound added for when you minimise a battle.
  • Sound added for when you dismiss a battle. 

Build: v22.12.30

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